Showing posts with label fetish selection. Show all posts
Showing posts with label fetish selection. Show all posts

Friday, 14 November 2014

Slave Collar

The slave collar now exists in the game but only appears through the "bondage prisoner" starting option. It slightly increases bimbo and of course stops you wearing another neck slot item.
To balance out bondage prisoner, only one of handcuffs and anklecuffs will appear at random. Hopefully that makes it actually playable (and a decent strategy for those going for a virgin play through thanks to the chastity belt).
Testing is going relatively well; game breaking bugs are few and far between. There are a couple of super weird things happening every now and then that I can't debug but they don't affect gameplay so I'm considering them low priority.
My current plan is to release in around 24 hours' time and then I'm busy for most of the weekend, and then I'll come back Sunday evening and fix all the horrendous bugs you've found.

Wednesday, 12 November 2014

Diapers are now Optional

As the title says, diapers are now optional.  If you enable watersports you will be taken to another screen after finalizing your fetish decisions which lets you choose if you want diaper to be a part of the game.

This option is not worth any points since diapers are a pretty balanced double edged sword; they make it more difficult to walk but make urination a lot less of a hassle / humiliating experience and also provide relatively decent crotch protection.

Monday, 10 November 2014

Plastic is Fantastic

There is a new fetish in town!  I was undecided on whether to call this "artificial enhancements fetish" or "plastic is fantastic"; at the moment in-game it's the former but it might change.  Walled behind this fetish will be a set of cosmetic enhancements that really should be an unmissable part of every good bimbo slut's arsenal.

Firstly, we have hair extensions.  These hair extensions are applied by the mannequin when she feels like it; the main requirement is that you are not wearing headgear.  Whilst you are wearing headgear, the mannequin will not add extra fake hair.  Fake hair counts the same as real hair for all intents and purposes other than that your hair can obviously now get really long even faster, and it doesn't affect the growth of your "real" hair in the capsule.  Extensions disappear upon fainting.

Next, we have a class outfit, the silicone queen.  The silicone queen's headgear is a tiny pink rubber top hat, and given time this will spawn a matching pink rubber minidress, which stretches over tits of any size and displays a predictable slogan on the front (the name of this blog post).  The mannequin can place the top hat on your head if your breast flesh volume is very low compared to your bimbo score.  Upon appearing thanks to the hat, the rubber dress will summon some breast implants inside of your boobs, which if you keep the class outfit, will increase in size with time.  The silicone queen outfit can also spawn some decently high pvc platform heels onto your feet, which if you're lucky may be "of speed".

The implants can end up contributing up to G cup size breasts' worth of fake bazookas.  Having implants about half this size increases your bimbo score slightly, and having the maximum amount increases the score massively.  As long as you continue to be the silicone queen, this increase is accompanied by an equal bonus for your dexterity score.  The outfit also reduces your effective breast weight, by different amounts depending on the BUC status of the dress.  Furthermore silicone implants only weigh half as much as breast flesh of the same volume.  So with the right setup, you could have massive dexterity boosting breasts with very little weight attached.  However, silicone implants cannot be removed, ever, and this includes fainting!  So once you've committed to this path, there's no going back!

But wait, there's more! If you get caught in a compromising position by a mannequin when you have a decent amount of silicone enhancing your breasts, there's a reasonable chance that she will apply some beautifully slutty long pink fake nails to you.  These cursed magic nails fill you with the (slightly irrational) fear that any of your nails breaking would literally be the worst thing in the world to happen to you, and as such whilst they are cursed you will be unable to slap, search containers, perform alchemy or resist against sex.  You will also suffer a significant penalty in all three of strength, dexterity and intelligence as your mind fights against and/or double guesses everything you want to do, and your bimbo score is massively increased.

Uncursing the nails (which should be considered a huge priority) slightly improves the situation, giving you a chance to be able to resist sex and allowing you to search containers, and reducing the penalty to your stats.  Blessing the nails makes them indestructible, allowing you to no longer worry about them breaking at all.  This negates the stat penalties and most of the bimbo score increase, and removes all action restrictions.  Furthermore your slap attack is now vicious, dealing a lot of extra damage as you scrape enemies with your new 'catfight claws'.  As with the implants, once the nails appear there's no way to get rid of them, including fainting.  That's not a curse keeping them on, it's superglue.

And now to go test that everything I just wrote actually works as intended @_@

Saturday, 20 September 2014

Liquid Types improvement

Semen, urine and milk are now hardcoded liquid types that always stay the same colours (creamy, golden and white).  They are identified after the first time you drink them from a vessel; or the first time you observe them in the game world (this isn't perfectly coded yet but I'm working on it).  The end result of this is that you can now capture and then drink these liquids if you wish to.  You can pee into open topped vessels, and when you squirt liquids from your ass, you'll have the option of collecting it into a vessel.  Milk is obtainable as normal from the milking bench.  Drinking semen increases sex (and therefore semen) addiction, drinking urine increases humiliation, and drinking milk improves with your exercise stat.  However drinking from a cursed vessel causes this to be overridden, and instead you experience normal cursed drink effects.  I'm going to have to be careful, however, that people with watersports enabled don't find it too easy to just ignore humiliation as a lost cause anyway, and then not worry about thirst by just recycling their urine.

There were a few motivations for finally making this happen, firstly it makes sense to be able to pee into a cup, it also just in general makes sense that these liquids could be encountered in containers around the game, it didn't make much sense that milk could randomly be an energy drink or a light drink or whatever, and finally it allows me to use these as ingredients for alchemy.

So for example, some super cool items may only be obtainable by collecting semen that you've been creampied with into a container, and combining it with some other collectible items.

Alchemy will be discussed in more detail soon!

Friday, 12 September 2014

Incontinence

One of my own issues with the current watersports and diaper mechanics is that a diaper's main purpose is supposed to be for when you don't know if you're going to wet yourself, rather than to just have a mobile urinal.  For this reason I'm adding an evil feature, namely incontinence.

Incontinence is a permanent stat that cannot be reduced.  Every time you wet yourself involuntarily, your incontinence increases.  The more incontinent you are the more, the more full your bladder has to be before your character realises they are bursting to pee.  Wearing any clothing of the "bed wetting" enhancement temporarily increases your incontinence, and this temporary increase is affected by magic modifiers, which as those of you who read the wiki will know, includes fluid staining.  Oh and by the way, it's now possible to wet yourself before you reach the final stages of bursting to pee, albeit relatively rare.

As long as you have a relatively reliable supply of diapers, becoming incontinent could be seen to be a positive thing; since while you don't realise you are bursting to pee, you don't get the dexterity penalty for needing to pee (which ranges from -1 to -4 depending on how desperate you are).  Also when you pee into your diaper without realising, you don't even miss a turn doing so.  It's not all a benefit though; when you are past a certain level of incontinence, your player character will refuse to remove a (non-torn) diaper until it has been fully used.

More on Inflation, Weight Gain & Exercise

Due to popular demand I've separated weight gain from inflation.  Inflation now currently feels like a bit of a gimmicky fetish but hopefully I can expand on it and iron it out so that this is less of the case.  Anyway with the fetish enabled. needle traps can inflate you, and creampie traps in the hotel will be able to fill your belly with air.

Currently weight has no extra advantage to it other than counteracting inflation if you would otherwise be weightless.  You will simply be able to gain chubbiness, fatness and then obesity in your arms, thighs, belly and butt.  The old advantage of it being more difficult for some enemies to make you fall over, and the wench turn you over, still exists.  The weight loss drink will attack fat rather than breast size if it can.  I'm considering having the cock pacifier force feed you sugary syrup rather than semen, but I'm not sure about that yet.

The numbers used in the mechanics still need balancing out so that they happen more often than extremely rarely but don't take over the game on their own.  My favourite thing about exercise is that it adds more validity to trying a pacifism run (using strength as your min stat) and/or bimbo run (bend over and let them use you whenever they want), since you avoid needing to use furniture by avoiding taking body soreness damage.

The biggest thing I want to announce with this blog post is the aeromancer.  The aeromancer is a female airbender who loves to control air to form them into invisible sex organs.  If you have inflation fetish enabled, expect her to temporarily expand your body lots and make you lighter.  If you don't, expect her to increase the size of your breasts in much the same way as sex dolls upon climax.  For now she is going to exist in the dungeon, and can never be friendly.  That might change if I think of a good skill for her to teach you and a good reason for her to become friendly.

She will be a possible victim of the fuck skill, and if some pretty specific conditions are met you may even be able to use her own magic against her here, although as of this blog post I haven't coded that.  Time permitting, that might make it into release 6.

Anyway I've got quite a lot of other stuff in the works so hopefully I'll be able to put out a few more (shorter) blog posts over the next few days.

Sunday, 31 August 2014

Inflation, Weight gain & Exercise

Currently in-game if your breasts are "inflated" by the dolls and so on, this magically becomes breast flesh. This will no longer be the case if you choose to enable the new inflation and weight gain fetish. Your breasts will literally inflate with gas like balloons, and this gas is lighter than air, helium style. Your breasts can actually become weightless or lighter than air from this. Your breasts will slowly deflate over time.
Your belly can also be inflated with this air. Currently this air exits along with cum and everything else the traditional way, but I'm looking for ways to balance deflation further.
Having enough air in you makes you weigh less than usual, which means you fatigue slower. But if you're too light, or even weightless, you won't be able to get much force behind your attacks.
Becoming lighter than air is possible. If this happens then you will uncontrollably float in the room you're in until you deflate, which may mean there are several monsters waiting for you when you land. Many NPCs will taunt and humiliate you whilst you're stuck floating. In the woods, you'll float way up high and probably land in a different room.
In summary inflation, if managed properly, could help mitigate the wait of your body. But too much inflation is definitely a bad thing. I have plans to expand inflation to your ass but I'm still figuring out the details.
Weight gain, on the other hand, is also possible with this fetish enabled. Essentially if you rest on furniture too often, expect to start getting wobbly arms, thighs and butts. One of the kneeling stools in the dungeon will be cursed, adding a lot of fat.
Exercise is not walled behind the fetish but is relevant. Essentially, performing exhausting activities like attacking and jumping off dildos increases a hidden counter. If this gets high enough without you having needed to rest on furniture, you gain a point of dexterity or strength. Killing a monster massively increases your exercise count. If you have any fat on your body from the above fetish, you'll have to burn that off before you can gain any stats. Burning off fat takes less exercise than gaining a stat point.
The code and descriptions will make a distinction between hip width and ass size when this fetish is enabled.

Friday, 29 August 2014

Giant Wasp

The giant wasp monster who lives in the forest will only appear with egg laying fetish enabled.  Its main attack fatigues you, much like the shopkeeper.  The wasp will 'impregnate' you anally with his eggs and then should become friendly and protect you as long as some remain inside you.  If the it encounters a wasp egg on the floor that was laid by you, it will use its super magic mutant powers to fertilize it, and stimulate its growth into a brand new healthy wasp monster.  This ability has a rather lengthy cooldown, but still if you're not careful you could end up with a forest-load of wasps, which could make it next to impossible to maneuver through the region.  On the other hand, if you're sufficiently strong, maybe you'll decide to try and find a way to properly manage and maintain the wasp population, and in doing so be able to farm items from them.

Tuesday, 1 July 2014

Ass Expulsion Overhaul and new Egg Laying Fetish

So this took a lot longer than anticipated, but what I've spent most of the last while doing is overhauling how having stuff stuck up your ass works.  Firstly, as opposed to just being able to have semen up there, the game can now handle a combination of a variety of substances, including milk, urine, various sizes of eggs, and the magic lighter than air gas that will be discussed more later when it's fully implemented.

Secondly, as opposed to a very gradual and slow expulsion over time, you now have much more rare but much more significant "episodes", where you lose control over moving, expel a sizeable amount of what you've got inside you (either 1/4 [half the time], 1/2 [three in eight times], or all of it [one in eight times]), and depending on how much this volume is, it can span over several turns.  You get a 1 - 4 turn warning when this going about to happen.  The contents of your ass that is selected to be expelled is completely random, except if possible there will be always be at least one egg, and the gas always leaves last.  Overall, these changes currently make it significantly more likely that if you don't play sensibly, you will end up fainting from getting filled up the ass to the brim, especially if you are female, since some of your belly space is taken up by your womb.  I think I'm happy with this change, as it actually gives a meaningful disadvantage to the straight up advantage of having two orifices to share the soreness of getting penetrated between.

Finally, yeah, someone requested it, so now you can select a fetish which will cause you to sometimes get filled with, and lay eggs.  There are three egg sizes, small, medium and large.  The smallest ones are about half the size of a normal chicken egg, and the largest ones are extremely large, with a diameter similar to the diameter of one's forearm.

The throne, the lake monster and the vines will all definitely be inseminating you with eggs, and there will be a giant wasp like monster that is essentially completely egg orientated.  Eggs only go in the ass for now, as otherwise they'll massively clash with the pregnancy code and I'm not convinced it's worth messing with all of that.  Once laid they become collectible items, that don't do anything on their own but will have uses.  There will be several other collectibles to find and brew using alchemy or trade with NPCs, but that's another blog post for another day after a long stretch of coding.

If stuff inside you is forced upwards the wrong way through your system, liquids all go first, and then if your stomach is literally full of only air and eggs, small eggs can go up to your stomach, but not out of the mouth, if that would happen you'll faint.  You'll also faint instead of medium eggs, large eggs or air moving up through your system.

When you lay eggs, anything in the way of your ass will be displaced, damaged or destroyed in some way.  Small eggs cause a small amount of ass soreness (and therefore potential anal orgasms) on their way out, medium eggs a decent amount of soreness and large eggs a huge amount of soreness and openness.  If there's so much liquid in you that the liquid takes more than one round to exit, then that causes one soreness per round as well.

The development plan for the immediate future is to do the wasp, then a couple of other items of clothing, then the inflation stuff, then a decent chunk of alchemy stuff, then give you guys a chance to try it all out.

Thursday, 12 December 2013

Bras Need More Love

So at the moment, bras don't do much except slightly reduce the weight of your breasts which isn't something you even really notice because fatigue just builds up slowly in the background.  Not only that but if your breasts grow too big they will destroy your dress.  I have decided to make them much more exciting and potentially rewarding!

Firstly, when a bra bursts there's only a chance that it'll also break your dress.  So that's something.  Secondly, I've redone weight a bit so that bras make an even bigger impact, especially if you have large breasts.  But most importantly, I've added some magic properties that they can have.

Like with heels, there are two good ones and two bad ones.  The first good one is absorption, which lets the bra slowly clean itself and any dress you are wearing from any unwanted bodily fluids that may have spilled on them.  The second one is suppression, which lowers the rate at which arousal returns after an orgasm.  The first bad one is temptation, which increases your bimbo stat significantly until you can remove the bra.  The second one is milk production, which increases your breasts milk production rate, and will obviously only appear when lactation fetish is enabled.

There's also a new uncommon bra which will turn up every now and then.  I'll let you discover that for yourself.  It's really only useful if you've got lactation fetish enabled, but it'll still appear on occasion if you don't, just in case you want to wear it anyway.

Anyway I think suppression is a really strong ability at the moment, and hopefully the chance to get a bra with this ability will be one of the main motivators for people trying on lots of different bras.

Cursed from Birth

There's a new option you can select from the fetish menu: Unlucky.

Being unlucky means that things have never seemed to go your way when left up to chance.  In terms of Trap Quest, the most notable difference is that clothing will be a lot more likely to be cursed.  Monsters will be slightly more likely to want to use their actions that dress you up in things, and lots of the random numbers in the background that check whether or not to make something appear on your person are more likely to trigger successfully.

Are you turned on by the idea of someone being forced to wear slutty clothing against their will, and be unable to remove it?  Then this perk is probably for you.

Friday, 25 October 2013

No More Minmaxing

I've changed the way you spend points in strength, dexterity and intelligence at the beginning of the game in order to prevent people shoving 10 points in strength and dexterity, ignoring intelligence, and then just kneeing every monster to death.  This will also increase the relative value of the other options, namely improving the maximum and minimum values.  Essentially the 1st and 2nd point in each stat cost 1 point, then the 3rd and 4th point cost 2 points, and the 5th and 6th cost 3 points, and so on.

The amount of points that each fetish perk gives you to spend has been scaled accordingly.

Oh, and the good news is that the new release should be out some time this weekend.