Sunday 12 October 2014

Elixir of Invigoration

This elixir is created from some acquired semen and the pink hair drop from the fairy.  Drinking it has quite a simple effect, it makes your ass and pussy heal themselves by the amount of semen that enters them for the next 20-25 rounds.  You should probably save it until you can tell you're about to lose to a monster and you're already quite sore.  Make sure it's a monster that ejaculates semen, though.

The blessed version will continue for 5 more turns, and the cursed one will continue for 19 less turns.  The only way you know whether the effect has expired is by whether you get the text saying that your asshole/pussy has magically healed when you get creampied.  Furthermore the cursed version will increase your cum addiction.

19 comments:

  1. I almost want to suggest making it so that it increases cum addiction unless blessed, and perhaps making the normal more comparable to the blessed potion in terms of rounds. I mean, one of the main ingredients IS spooge. But I don't really know for sure until I actually play the next build, so I'll hold off on any real comments.

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  2. I broke my leg! I-I need you to cum inside me!

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    1. Unless your leg is inside your pussy or ass, you're pretty much out of luck, since that's all it heals.

      I think you'd have to check out Corruption of Champions for a body setup like that.

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  3. This is literally then trap quest equivalent of a healing sword.

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  4. Full health from the minotaur and the statues, then?

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    1. Orifice soreness, not body soreness or fatigue.

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  5. I know we're seeing a lot of updates, but what are the odds of getting them in the game? In order to make this potion, we'd need to find the recipe, 'acquire' semen, kill a fairy in combat and then make it back to the apothecary's room all without fainting. Difficult, but with the exception of needing the find the recipe, no more work than finding an item you want, getting jewels and then trying to bless it.

    Will we have to carry the recipe (or possibly store it somewhere to safe keeping) with us or will it be learnt like skills and we can store a certain number based intelligence (or something similar)? I don't mind it being difficult, I'd just like to know the system.

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    1. http://trapquest.blogspot.co.uk/2014/10/alchemy.html

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    2. Damnit, I even read that post. Forgot about the memorising part, and assumed it wasn't mentioned. Cheers.

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  6. I'm concerned about losing my ability to question monsters too fast. Without the undo button I am really able to question all the monsters before they turn hostile...
    Maybe there could be an option to question/interrogate defeated monsters? That way you have a way of learning skills even if you have been unlucky with traps, potions you try or clothing.
    Just a suggestion, anyway the game is great!

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    1. It's pretty hard to befriend some mobs after a while, yeah. Bimbo score is pretty much impossible to keep low enough for that.

      Although I think the point is that you aren't able to do what you want every game. It's fine as it is, just restart until you get it (and then restore that save again and again ;3).

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  7. Without the undo button I am *really*rarely able to question all the monsters before they turn hostile...

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    1. I'm not sure what the issue is. The guard is the only monster you can question for skills that has a higher chance of hostility as the game goes on, there's usually lots of them and they're also the first you can encounter.

      It might be character intelligence (or the other linked attributes) as opposed to hostility that is the issue when learning skills.

      - Gladiators (Play with Tits): Hostile until large breast size (late game).
      - Guards (Beg): Friendly until high bimbo (early game questioning)
      - Wenches (Deepthroat): Only one type is hostile excepting wearing panties they want (all game questioning)
      - Shopkeeper (Fuck): Always friendly unless stealing (all game questioning)
      - Faerie (Belly Weight): Always friendly unless attacked/bored (all game questioning)
      - Demoness (Strut): Hostile until wearing high shoes (late game)

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    2. Yes but the problem is it usually takes a few tries before you succeed, which is fine with undo, or if you grab a few penalties and dump a lot of points in intelligence. Otherwise you really need a lot of luck or I'm just unlucky maybe...

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    3. Don't you also need the Sex Addiction trait in order to require these?
      That's what the wiki says, anyway.

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    4. The wench will become hostile if you get too bimbo, the demoness will be hostile if you're too bimbo, and the fairy will always be hostile unless you've got a big belly or she's just attacked you. The shopkeeper(currently) is really tedious to question if you have a high sex addiction or a high bimbo stat because he'll always offer you the chance to deepthroat him four a store discount. Guards will become hostile if they see you robbing the store, or in combat with another guard. The guard may become hostile "faster" than other monsters, but bear in mind that he also teaches a skill that really only functions as a way of making it easier when guards themselves rape you.

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    5. Skills, as with everything else in the game, are not supposed to be "gotta catch 'em all", they are each supposed to be things you *sometimes* manage to get, and yes it's supposed to take a bit of luck. Getting them all is *supposed* to be borderline impossible without save scumming. But as I mentioned somewhere recently, in the new release the chances of asking the right question have been increased a bit.

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  8. I'm itching to ask about tattoos and piercings when will you post about them

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    1. Tattoos are only half implemented and won't be seen until the next release. Piercings will be talked about soon!

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