Friday, 17 October 2014

Slight delay

Brief testing made me realise that I really have to do some recoding that's way overdue. At the moment whenever something is trying to enter an orifice it goes through several checks and balances to find out if there's something already there to stop it, and then respond accordingly. Adding a new type of thing that can fill an orifice is a pain in the ass, pun intended.

Therefore I'm spending a decent amount of time optimising the code by making it more modular and homogenous throughout all the different types of things that can be in your butt (and pussy). I'm about halfway done.

At this point I think it's worth saying that there might not end up being a release before the end of the month. But if not it shouldn't be too long after that.

20 comments:

  1. Thankyou for all the work! I know it'll make things smoother in the future.

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  2. Aww. Oh well, as long as it's out soon ;3 Haha.
    No need to rush, just make sure the thing works for the most part and I'm sure we'll all be happy~!

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  3. Makes sense. Good luck with it. Hope it takes less time than you think ;)

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  4. Well would rather have something that runs smoother and is easier to code for in the future than pain in the ass :D

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  5. And the 'new type of thing that can fill an orifice' would be?

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    1. Damn, was hoping to get some secret info about the hotel. You're too clever for me ;)

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  6. better recode dat ass. Cuz my body is ready, and remain ready intill the bimboization is complete in all its forms.
    So please take you sweet time, just not too sweet tho

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  7. Lentiscus Argentatum17 October 2014 at 20:57

    I agree with your way of thinking, do what you have to. Better to wait a little longer but solve problems in advance rather than having bigger problems later.

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  8. Is anything going to be done about the drop rate? The general drop rate for containers seems to be somewhat less than 50%, and with all the new crafting materials and items of clothing that are being added, I can easily imagine games where entire types of clothing could take several dungeon resets to find. I think it would be helpful to rebalance the drop rate to be higher, or allow multiples items per container

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    Replies
    1. I know a lot of people want to play through, being about to play out specific fantasies, but it's not that kind of game. You can turn on certain fetishes, but it's a rogue-like. At it's core, items and generally things you want are supposed to be hard to find.

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    2. The drop rate was about 70% in the dungeon and 75% in the woods, but I am increasing it by about 5%

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  9. Love your style and approach - take your time, I'm sure the wait will be worth it! Still pumped about the exercise mechanic personally.

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  10. You mean the FAQ lied!? RIOT! Someone get the pitch forks and torches! :p

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  11. many great games had delays don't worry :)

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  12. I'm just a random donator that didn't provide much money but wanted to help. All I can say is: release when you're ready (pun intended). Work on this fantastic game and keep it to YOUR standards and expectations. I know I'll be waiting here patiently for the next release. Thanks for it all, Aika! - Arch

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  13. I know all about how important and how time-consuming refactoring can be. Good luck!

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  14. "At this point I think it's worth saying that there might not end up being a release before the end of the month. But if not it shouldn't be too long after that."

    I assumed the update was months off, so this is actually great news for me! You rock, Aika!

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  15. plz take your time and make the best game possible for everyone.

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